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Vray 'In Depth' Series



Often times 3ds Max Artists will have either a need or a desire to know HOW to perform a specific task or tasks inside of 3ds Max but simply cannot scarifice the time required for lots of self experimentation. In such situations the 'How To' series from MentalBoutMax may be just what you need!

Products

  • Vray 'In Depth' Series - Module 7 - Image Sampling Part 1

    Vray

    ***PLEASE NOTE*** This Vray Module is IDENTICAL in content to Module 4 in the Mental Ray In Depth Series!

    For the first time ever in the In Depth Series we are producing a Single Module to cover both the Mental Ray AND Vray Rendering Engines!

    Rather than diving straight into the Image Sampling Controls in the respective Render Engines, we thought you would be much better served by a ‘Foundation’ Module that Explained & Demonstrated just what Image Sampling IS and also HOW it Actually works.

    With that Info under our belts we will then be ready to move forward in with the In Depth Series and start Examining the controls found in EACH engine, learning how to get the best balance of Quality & Speed out of them.

    £4.97

  • Vray 'In Depth' Series - Module 6 - Global Switches Part 2

    Vray

    ‘More Speed’ is something that Every 3d Artist & Render Wrangler longs for.

    But Speed isn‘t just about faster hardware. Often times, learning how to use the Production Tools already available in our Software can bring massive speed ups to our daily workflow.

    In this second Video covering Vray’s ‘Global Switches’ Rollout we Examine the Global Material and Lighting Switches that again open up to us a wide range of Rendering Tricks and Tweaks that will for sure Speed us up in our Production Projects.

    £5.27

  • Vray 'In Depth' Series - Module 5 - Global Switches Part 1

    Vray

    If we want Versatility and Adaptability out of our rendering engine then we need to be prepared to learn to use the controls that will bring that Power to our fingertips.

    The Vray Engine features a number of Global Switches that open up a range of rendering Tricks and Tweaks to us that can be invaluable in Production Projects.

    In ‘Global Switches - Part 1’ we check out a number of these controls looking at not only ‘How’ they work, but also considering some ideas of ‘When’ to use them.

    £5.27

  • Vray 'In Depth' Series - Module 4 - Vray Frame Buffer Part 2: Frame Buffer Window Controls

    Vray

    Part 2 of our Exploration of the 'V-Ray Frame Buffer' Toolset will add to the material covered in Part 1 to give us a Complete Understanding of the tools available, what they do, as well as some practical suggestions as to where they might be used in our VRay Workflow!

    Part 2 examines the controls found on the V-Ray Frame Buffer window itself. View/Save Render Elements, Time saving Proofing Tools, PD Player links, Exposure Tools, even Stereo Previewing are all in this Mix!

    £5.27

  • Vray 'In Depth' Series - Module 3 - Vray Frame Buffer Part 1: Render Set Up Dialogue Controls

    Vray

    Although not a 'Required' feature when rendering with V-Ray, the 'V-Ray Frame Buffer' does add a considerable amount of versatility in terms of rendering options to the Max Artists Rendering repetoire.

    In Part 1 we explore the controls for the V-Ray frame Buffer that are found in 3ds Max's 'Render Set Up Dialogue'.

    Memory Saving Options, Vray Raw files, Scanline and Tiled Exr's, Render Elements options, Pixel Aspect controls and more are ALL discussed here!

    £5.27

  • VRay 'In Depth' Series - Module 2 - Interfacing with Vray

    VRay

    This 2nd Module in the V-Ray In Depth Series takes us on a Journey of Exploration through the 3ds Max Interface to hunt down ALL of the V-Ray Tools and Features that are a part of your V-Ray install.

    Before they can be used though the 3ds Max Artist needs to know Where to find them. This Module will show you where to find them ALL.

    £4.97

  • VRay 'In Depth' Series - Module 1 - (Multiple ways of) Setting up V-Ray

    VRay

    In this 1st Module in the V-Ray 'In Depth Series' we learn how to set up the engine as our production renderer in a variety of ways. Temporary and Permanent methods are explored. We also look at ways of Customizing our V-Ray start up settings to improve our workflow when first starting 3ds Max.

    £4.97