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Post Production

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  • 3ds Max Post Production Byte Ep1

    3ds Max Post Production Byte Ep1

    In the Very 1st of our 3ds Max ‘Post Production’ Bytes we focus on the task of getting quick and easy Masks out of 3ds Max for use in our Compositing Application of choice.

    There are of course LOTS of ways of accomplishing this in Max but we focus here on a quick, easy and pretty versatile solution to this Production Challenge.

    Best of all we end up with not just one Mask from our Rendered Image but 3 which we then show you how to put to Good use in 3 Compositing Applications. Combustion, Composite and Good old Photoshop!

    £2.97